The game makes use of the Nintendo DS unique features by offering stylus controls and using the top screen to relay important unit, tile and city information and combat animation. landscape tiles surrounding cities are not developed by worker units anymore, diplomatic options were slightly simplified, unit variety reduced and victory conditions altered. To make up for the Nintendo DS limited controls, smaller screen size and weaker processing capabilities some game features were condensed or cut e. To answer the TC, though, Shadow was right about the game being built specifically for. It's a significantly different experience. I can understand why some people may want to see CivRev released for PC. The gameplay is much more complex and each game takes a much larger investment of time. ![]() All playable parties are based on real-life nations past and present. Shadow, the Civ games on PC are nothing like CivRev. As a turn-based strategy game it features all the key features of its related versions: exploration of a world map, development of one's own civilization and diplomatic encounters, trade and war with rivalling nation leaders. ![]() ![]() Sid Meier's Civilization: Revolution is a handheld version of the console ports, based on Civilization IV for the PC. This is the console game Civ fans have been waiting for. Civ Rev is the best empire building strategy game on the consoles, but not the best strategy game of all time or compared to pc titles.
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